---Games Reviews---
Games Ratings: * - Terrible ** - Fair *** - Good **** - Fantastic
Ratings are based on difficulty, Neopoints, and overall entertainment
Shop Prices: $ - Cheap $$ - Fair $$$ - Pricey $$$$ - Too expensive
Shop Ratings: * - Waste-o-time ** - Not bad *** - Pretty Good ****- Excellent
Release Dates:
| January 2000 | March 2000 | May 2000 | June 2000 | July 2000 | September 2000 | November 2000 | January 2001 | February 2001 | March 2001 | April 2001 | May 2001 | June 2001 | July 2001 | August 2001 | September 2001 | November 2001 | February 2002 | March 2002 | April 2002 | May 2002 | June 2002 | July 2002 | August 2002 | September 2002 | October 2002 | November 2002 |
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--Invasion of Meridell--
Reviewed by: willofgaia
Wow. I was blown away by this game. It's a Puzzle/Luck/Action. Neoquest, but on a smaller scale. It reminds me of Risk...kinda. It's very complicated, so read the rules, and be creative! Give your army some cool names! Don't just let them be Soldier 0! Let them be Bob, Billy Bob, Joe Bob, Jim Bob, and Mr. Bob! This is a game future Army Generals will love. I loved it, but hate the Army...hmm...
Rating: ****
Location: Puzzle/Action
Difficulty: Hard
Release Date: October 2002
--Meristones--
Reviewed by: willofgaia
A friend of mine has a Mancala board. It's good for me, because I always know her strategy. Not in this game. Anyways, I like Mancala. I like all those old games that require nothing more then a piece of wood and some rocks or beans. Mancala/Meristones is a hard game, and it is tedious at points. Above all it is Strategy, hence, I beat my friend every time (Okay, maybe she wins once in a while, but that's besides the point) A really good game
Rating: ***
Location: Puzzle/Luck
Difficulty: Hard
Release Date: October 2002